Preemptive reflection: Having already heard from a few people and read a few blogs in reflection of their final crits, I am feeling at mixed levels of prepared. I feel confident about being able to discuss my ideas and concepts behind my projects, especially the main project I am presenting, as for me the concept is always primary and determines the form and the function. Hence I feel, everything I have created has justification behind it as it is the method I have learnt to work from in 2-3 years of art and design.
The week spent in preperation for the crits, as usual went faster than one would've liked and felt less than adequetie, leaving emotions tense and sleep left as perhaps a secondary priority. I chose to present my Apparatus for Cinematic Flaneur as I felt it works quite stronly visually with the bright colours and I was pleased with my concept and overall outcome. Looking back now, the night before presentation, I wish I'd taken this opportunity to go back and rework and refine my Body Interface with the suggestions I'd been given at the crit, that is, to make it an interactive piece. The difficulty in this would've been the lack of Max MSP but could've overcome by using the uni computers or possibly been reworked with other software such as Processing. I do feel I missed a chance by trying to stay with what was easy.
Otherwise, after some minor design difficulties in creating my A1 poster, I am only moderately satisfied with it. My A3 pages I feel are coherently and concisely collated but that I let myself down with messy presentation which could've been refined with only a little extra effort. Despite almost giving up on it, I managed to pull together a DVD of video documentation for all three projects, including Robo Dance which was the product of a late evening effort by me and Ryan even after we never wanted to look at the NXTs again after presentation (though I did have a bit of a laugh at some of the outtakes). This too was a little roughly put together but is something I will refine to keep as record for future reference with more footage I want to add too.
Post - Crit: In a nutshell, I feel my crit went well. First up, I enjoyed seeing the presentation of the second year in my crit group as even though I keep close contact with one or two or the second year students, it creates a useful reference point in regards to where their work is at, a year ahead of us. Looking at the motion sensor glove he and his group had developed, I began thinking about the function and practicality we attempt to create in our projects. It was something I began to notice in the prosthetic assignment were the two main categories of objects we were creating were either for the purpose of serving some functional purpose in everyday life, perhaps for those disabled in some way, or for gaming purposes, to make them more physically interactive.
In fact, perhaps this is a reflection upon our degree and industry, in the integration of the 'creative', that is the more playful and adventerous side, and the 'technologies', finding new and innovative ways to augment or enhance our everyday lives. In fact, looking at popular products and innovations on the market, they are heavily focued around these 'needs' and 'wants.' Taking this in reflection of the semester's work, it is the synthesis of these ideas and techniques we are trying to find and I feel I have already been equipped with a large range of tools to be able to achieve this, though at this point we have barely tapped into the potential of it all and I am merely splashing in the puddles.
Regardless, I am proud of all I have achieved and created this semester and I feel I was able to confidently and coherently discuss my ideas, methods and concepts with my supporting evidence and presentation material proving to be adequite. I am looking forward to showing all this off to friends and family at the Friday night open studio and having a proper look at my classmates' presentations as we have all come a long way from Day 1. I am excited to see where the next semester and next two years will lead us.
The week spent in preperation for the crits, as usual went faster than one would've liked and felt less than adequetie, leaving emotions tense and sleep left as perhaps a secondary priority. I chose to present my Apparatus for Cinematic Flaneur as I felt it works quite stronly visually with the bright colours and I was pleased with my concept and overall outcome. Looking back now, the night before presentation, I wish I'd taken this opportunity to go back and rework and refine my Body Interface with the suggestions I'd been given at the crit, that is, to make it an interactive piece. The difficulty in this would've been the lack of Max MSP but could've overcome by using the uni computers or possibly been reworked with other software such as Processing. I do feel I missed a chance by trying to stay with what was easy.
Otherwise, after some minor design difficulties in creating my A1 poster, I am only moderately satisfied with it. My A3 pages I feel are coherently and concisely collated but that I let myself down with messy presentation which could've been refined with only a little extra effort. Despite almost giving up on it, I managed to pull together a DVD of video documentation for all three projects, including Robo Dance which was the product of a late evening effort by me and Ryan even after we never wanted to look at the NXTs again after presentation (though I did have a bit of a laugh at some of the outtakes). This too was a little roughly put together but is something I will refine to keep as record for future reference with more footage I want to add too.
Post - Crit: In a nutshell, I feel my crit went well. First up, I enjoyed seeing the presentation of the second year in my crit group as even though I keep close contact with one or two or the second year students, it creates a useful reference point in regards to where their work is at, a year ahead of us. Looking at the motion sensor glove he and his group had developed, I began thinking about the function and practicality we attempt to create in our projects. It was something I began to notice in the prosthetic assignment were the two main categories of objects we were creating were either for the purpose of serving some functional purpose in everyday life, perhaps for those disabled in some way, or for gaming purposes, to make them more physically interactive.
In fact, perhaps this is a reflection upon our degree and industry, in the integration of the 'creative', that is the more playful and adventerous side, and the 'technologies', finding new and innovative ways to augment or enhance our everyday lives. In fact, looking at popular products and innovations on the market, they are heavily focued around these 'needs' and 'wants.' Taking this in reflection of the semester's work, it is the synthesis of these ideas and techniques we are trying to find and I feel I have already been equipped with a large range of tools to be able to achieve this, though at this point we have barely tapped into the potential of it all and I am merely splashing in the puddles.
Regardless, I am proud of all I have achieved and created this semester and I feel I was able to confidently and coherently discuss my ideas, methods and concepts with my supporting evidence and presentation material proving to be adequite. I am looking forward to showing all this off to friends and family at the Friday night open studio and having a proper look at my classmates' presentations as we have all come a long way from Day 1. I am excited to see where the next semester and next two years will lead us.